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The rules of the tournament
The armies should be no more than 2500 point,
preferably painted.
It is not compulsory to join a team but it is
recommended. The teams should have at least four
members and eight at most. Every team must
choose which side to support but there are no
further restrictions. In competitions of the
teams the larger teams have a slight advantage
over the smaller ones.
The armies must be WYSIWYG, but don't have to be
painted.
The timetable
2006. September 2,
Saturday:
- 8:00 - 9:00 Registration
- 9:00 - 12:00 First battle
- 12:00 - 13:00 Lunch
- 13:00 - 16:00 Second battle
- 16:30 - 19:30 Third battle
2006. September 3, Sunday:
- 8:00 - 11:00 Fourth battle
- 11:00 - 14:30 Fifth battle
- 14:30 - 15:30 Lunch
- 15:30 - 18:30 Sixth battle
- 19:00 - 19:30 Announcement of
results
Awards:
- Best overall (first, second and
third place)
- Best general (first, second and
third place)
- Best painted (first,
second and third place)
- Best team (first, second and
third place)
- Best convertions
- Player with the most fluff
- Consolation prize
- The winning side will receive a
certificate which will be handed over to the
master strategist
The overall
winner will be determined by the following:
- Victory points from the battles: 70%
- Painting: 20%
- Sportsmanship: 5%
- Fluff: 5%
You can receive 20+3 points in
every battle:
- 0-300 VP difference: draw,
10-10 points
- 300-600 VP
difference: minor victory, 13-7
points
- 600-900 VP
difference: notable victory, 15-5
points
- 900-1400 VP
difference: solid victory, 17-3
points
- 1400+ VP
difference: massacre, 20-0
points
You can receive +3 points in every
battle for Mighty Victory.
Painting will be scored
by the judges. From the max 20 points ten
will be received if all models are painted
(including the base) with at least three colors
(the base coating doesn't count, neither the color
of the base, or the blending. So if you have a
dryad with is base coated white, you paint some
grey onto it, with a bit of blending and paint the
base green it will count as being painted with one
color and no points will be scored.) You will
receive minus three points if you disregard the
details in your painting. (For instance if you
spry paint every model striped with three colors.)
The remaining ten points will be handed out by the
judges as they see fit. If not every model is
painted the second ten points will be in
proportion to the number of painted figures.
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Sportsmanship will
be judged by your opponent based on a
questionnaire, and we will calculate the end
result. So if Someone gives every opponent
zero points then his points will be nullified.
For fluff you can receive points in a number of
ways for example:
- writing a good background story
for your army
- if you make tables for every
battle with spells guess weapons and the like
- special, or vintage models in
your army
- ALL the items are modeled on
characters, even those which are not mandatory
(enchanted items, arcane items, etc.)
This category is completely open if
you have any good idea and you go through with it
and the judges can notice you will receive points
for it. This is also the category where you can
receive penalty points for deliberately stalling
the game, or deliberately arguing with your
opponent. This is a subjective category where the
judge's decision is final.
We will use the modified schools of magic which
appeared in the 2004 Annual.
Every official, trial and armylist from the back
of the book can be used if it appeared in in an
official GW product (White Dwarf, Citadel Journal,
or GW homepage). With the following modifications:
Special characters are can be
fielded, those that are official, as well those
that appeared in in an official GW product (White
Dwarf, Citadel Journal, or GW homepage).
Except War of the Beard characters.
Special units are also
allowed which appeared in in an official GW
product (White Dwarf, Citadel Journal, or GW
homepage). Except War of the Beard units. With the
following modifications:
- Dwarves can field Seadogs (WD
300)
- Troglagob units can be fielded
by any army that can field some kind of goblin
unit from a core choice so orcs&goblins,
chaos dwarves, ogres.
- Chaos mutations are allowed
- Kislev army (so not the
contingent)
my bring cannons like in the SoC campaign
- Bone giant extras (2004 Chronicles)
- The legendary knightly orders
may be fielded by an empire army (WD NOT CJ)
- The Halfling Half-tank may be
fielded by an empire army (instead of a steam tank)
but not ogre armies unless you use the army
composition of the WD article (WD314)
- Dwarves and orcs can bring the
special units and characters from Bugman's Saga
campaign
BUT we would like to call attention
to the fact that these units, characters and
armies can only
be fielded if it is clearly visible that these are
different from the others. So special characters
have to be represented by the official model, the
new units have to be converted and/or painted
different so that it can be easily noticed. Anyone
who tries to pray on our good will will be
expelled from the competition.
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